Obtain the number of seconds that the next frame of sound being
captured will take to arrive in the buffer, plus the amount of time that is
represented in the buffer. This includes both software and hardware latency.
This function must be called only from within SoundIoInStream::read_callback.
Obtain the number of seconds that the next frame of sound being captured will take to arrive in the buffer, plus the amount of time that is represented in the buffer. This includes both software and hardware latency.
This function must be called only from within SoundIoInStream::read_callback.
Possible errors: * #SoundIoErrorStreaming